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Godot Engine Game Development in 24 Hours

by Ariel Manzur, George Marques · Ariel Manzur, George Marques

A Sams Teach Yourself book by two Godot core developers, organized into one-hour lessons on scenes and nodes, GDScript, physics, animation, UI, audio and exporting. Written for Godot 3, so readers learn the engine's architecture but must adapt code for Godot 4.

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