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Designer Notes

by Soren Johnson · Idle Thumbs Network

Soren Johnson interviews designers across whole careers — Sid Meier, Amy Hennig, Zach Barth, Patrice Desilets — digging into why specific mechanics shipped or were cut. Multi-hour episodes, effectively a primary-source oral history of design decisions. Supplies primary testimony on how design decisions were actually made rather than a framework for reading finished games.

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