Skip to main content
WebsitebeginnerFree

AmbientCG

Unknown

Public-domain (CC0) library of photoscanned and procedural PBR materials, HDRIs and 3D models maintained by Lennart Demes, formerly CC0 Textures. Each material ships with albedo, normal, roughness and displacement maps, so learners can practice physically based shading in any renderer or game engine.

Visit resource

More resources on Texturing & Materials

See all Texturing & Materials resources →