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100 Things Every Designer Needs to Know About People

by Susan Weinschenk · Susan Weinschenk

Behavioral psychology research on vision, memory, attention, motivation, and decision-making distilled into short illustrated principles, showing designers how to predict user behavior and apply those findings to build more usable and persuasive interfaces and products.

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More resources on User Experience Principles

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The Design of Everyday Things

Don Norman's revised and expanded classic on user-centred design, explaining affordances, signifiers, mapping, feedback, conceptual models and human error, so readers can diagnose why products confuse people and design interfaces that communicate how they work.

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nngroup.com

NN/g (Nielsen Norman Group) is a leading UX research and consulting firm that publishes evidence-based articles on usability, interaction design, and user experience best practices. It also offers training, reports, and resources to help teams apply proven UX methods to digital products.

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Nielsen Norman Group Articles

Free library of research-based articles from Nielsen Norman Group, home of Jakob Nielsen's usability heuristics, covering usability testing, information architecture, and interaction design so practitioners can evaluate interfaces and ground design decisions in evidence about user behavior.

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Laws of UX

Jon Yablonski's illustrated reference to 30 psychology-based design principles such as Hick's Law, Fitts's Law, and Jakob's Law, each summarized with key takeaways, origins, and further reading, helping designers justify interface decisions with cognitive science.

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Google UX Design Professional Certificate

Google's multi-course certificate on Coursera covering the full UX process: empathizing with users, defining problems, ideation, wireframing, low- and high-fidelity prototyping in Figma, and running usability studies. Learners finish with portfolio projects and can carry a product design from research to tested prototype.

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High Resolution

Interview podcast hosted by Bobby Ghoshal and Jared Erondu with design leaders from major technology companies on how teams structure design organisations, communicate with stakeholders, run the design process and hire, clarifying how design work operates inside companies.

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