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Tonebenders Podcast

Tonebenders

Interview series running since 2012 with supervising sound editors, designers, and re-recording mixers about specific film, television, and game projects. Episodes break down field recording sessions, how individual effects were built, and the reasoning behind mix decisions.

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A Sound Effect

Best SFX libraries and tutorials for video sound design

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Best Practices in HRI Design

Practitioner talk from HRI conference

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No Film School

A podcast about how to build a career in filmmaking. No Film School shares the latest opportunities and trends for anyone working in film and TV. We break news on cameras, lighting, and apps. We interview leaders in screenwriting, directing, cinematography, editing, and producing. And we answer your questions! We are dedicated to sharing knowledge with filmmakers around the globe, “no film school” required.

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The Fairlight Audio Guide to DaVinci Resolve 20

Official lesson-based training manual for the audio page of DaVinci Resolve, with downloadable project files. Covers track layout, dialogue cleanup, sound effect and Foley placement, ADR recording, automation, bussing, reverb, and mastering to broadcast loudness targets.

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Walter Murch: Womb Tone & Dense Clarity - Clear Density

Two pieces by the sound designer of Apocalypse Now. 'Womb Tone' on why hearing precedes sight developmentally; 'Dense Clarity' lays out his encoded-to-embodied sound spectrum, the Law of Two-and-a-Half, and a practical ceiling of five simultaneous layers, illustrated with clips. The one framework that answers 'how many sounds can a mix hold and which ones fight' with a testable model rather than taste.

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Designing a Movie for Sound

Essay by Skywalker Sound's design director arguing that a soundtrack is determined by decisions made at script and shooting stage, not in post. Covers writing for acoustic space, location choices, dialogue economy, and building character through sonic environment.

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