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More resources on Game Analysis & Theory
Game Studies Journal
Academic papers on game theory
GDC YouTube Channel
Free talks on game theory and analysis
Game Developer (formerly Gamasutra)
Articles on game design theory and analysis
Game Theory: An Introduction
Game Theory: An Introduction - A book resource
gdcvault.com
GDC Vault is a video library of talks from the Game Developers Conference, offering on‑demand access to presentations, panels, postmortems, and tutorials. Content spans game design, programming, art, audio, production, and industry business.
Game Theory
Popularized by movies such as "A Beautiful Mind," game theory is the mathematical modeling of strategic interaction among rational (and irrational) agents. Beyond what we call `games' in common language, such as chess, poker, soccer, etc., it includes the modeling of conflict among nations, political campaigns, competition among firms, and trading behavior in markets such as the NYSE. How could you begin to model keyword auctions, and peer to peer file-sharing networks, without accounting for the incentives of the people using them? The course will provide the basics: representing games and strategies, the extensive form (which computer scientists call game trees), Bayesian games (modeling things like auctions), repeated and stochastic games, and more. We'll include a variety of examples including classic games and a few applications. You can find a full syllabus and description of the course here: http://web.stanford.edu/~jacksonm/GTOC-Syllabus.html There is also an advanced follow-up course to this one, for people already familiar with game theory: https://www.coursera.org/learn/gametheory2/ You can find an introductory video here: http://web.stanford.edu/~jacksonm/Intro_Networks.mp4
