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A Theory of Fun for Game Design
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A Theory of Fun for Game Design - A book resource
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Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect
Learn game design! Build your own videogame using Unity & Kinect with this MIT course. Covers coding, design, & more!
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Indistinguishable From... Magic as Interface, Technology, and Tradition
Explore game design at the intersection of magic, interface, and technology with Greg Borenstein & Dan Novy's MIT course.
